Physics Forests

     Real-time Physics Simulation using Machine Learning

Created with Sketch.
NEWS

SIGGRAPH 2023
Real-Time Live!

 “Real-time Collision using AI”

TO GO SIGGRAPH

AI Collision

A library for calculating real-time collisions, rigid, elastic, articulated and destructable bodies using AI.

Convex Decomposition

A library for decomposition of a static or an animated mesh into a set of convex parts suitable for physics simulations. 

READ MORE
AUTOMATIC DECOMPOSITION

Quadric decomposition is automatically created from arbitrary mesh and user parameters.

ROBUSTNESS

Algorithm is robust to topologically broken inputs, such as non-watertight or self-intersecting meshes.

STATIC AND ANIMATED MESHES

The algorithm can be applied to static meshes, baked animations or skinned rigged meshes.

LEVEL-OF-DETAIL

The desired level of detail can be chosen interactively or automatically based on the desired approximation error.

Fluid Simulation

System Requirements: Windows (64-bit) or Linux (64-bit) NVidia Graphics cards (CUDA) (preferably > GTX1080)

WATCH VIDEOS / DOWNLOAD

Download Now!

Contact